UtilizationMeterQuantity
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Quantity
Pointer to float32
[optional]
Unit
Pointer to string
[optional]
func NewUtilizationMeterQuantity() *UtilizationMeterQuantity
NewUtilizationMeterQuantity instantiates a new UtilizationMeterQuantity object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewUtilizationMeterQuantityWithDefaults() *UtilizationMeterQuantity
NewUtilizationMeterQuantityWithDefaults instantiates a new UtilizationMeterQuantity object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *UtilizationMeterQuantity) GetQuantity() float32
GetQuantity returns the Quantity field if non-nil, zero value otherwise.
func (o *UtilizationMeterQuantity) GetQuantityOk() (*float32, bool)
GetQuantityOk returns a tuple with the Quantity field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *UtilizationMeterQuantity) SetQuantity(v float32)
SetQuantity sets Quantity field to given value.
func (o *UtilizationMeterQuantity) HasQuantity() bool
HasQuantity returns a boolean if a field has been set.
func (o *UtilizationMeterQuantity) GetUnit() string
GetUnit returns the Unit field if non-nil, zero value otherwise.
func (o *UtilizationMeterQuantity) GetUnitOk() (*string, bool)
GetUnitOk returns a tuple with the Unit field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *UtilizationMeterQuantity) SetUnit(v string)
SetUnit sets Unit field to given value.
func (o *UtilizationMeterQuantity) HasUnit() bool
HasUnit returns a boolean if a field has been set.
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