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GpuArchitectureProperties

Properties

Name
Type
Description
Notes

Vendor

Pointer to string

The vendor of the Graphics Processing Unit (GPU) card.

[optional]

Model

Pointer to string

The model of the Graphics Processing Unit (GPU) card.

[optional]

Methods

NewGpuArchitectureProperties

func NewGpuArchitectureProperties() *GpuArchitectureProperties

NewGpuArchitectureProperties instantiates a new GpuArchitectureProperties object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewGpuArchitecturePropertiesWithDefaults

func NewGpuArchitecturePropertiesWithDefaults() *GpuArchitectureProperties

NewGpuArchitecturePropertiesWithDefaults instantiates a new GpuArchitectureProperties object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetVendor

func (o *GpuArchitectureProperties) GetVendor() string

GetVendor returns the Vendor field if non-nil, zero value otherwise.

GetVendorOk

func (o *GpuArchitectureProperties) GetVendorOk() (*string, bool)

GetVendorOk returns a tuple with the Vendor field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetVendor

func (o *GpuArchitectureProperties) SetVendor(v string)

SetVendor sets Vendor field to given value.

HasVendor

func (o *GpuArchitectureProperties) HasVendor() bool

HasVendor returns a boolean if a field has been set.

GetModel

func (o *GpuArchitectureProperties) GetModel() string

GetModel returns the Model field if non-nil, zero value otherwise.

GetModelOk

func (o *GpuArchitectureProperties) GetModelOk() (*string, bool)

GetModelOk returns a tuple with the Model field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetModel

func (o *GpuArchitectureProperties) SetModel(v string)

SetModel sets Model field to given value.

HasModel

func (o *GpuArchitectureProperties) HasModel() bool

HasModel returns a boolean if a field has been set.

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