Feature
Properties
Enabled
bool
[default to true]
Properties
Pointer to map[string]interface{}
[optional]
Methods
NewFeature
func NewFeature(enabled bool, ) *Feature
NewFeature instantiates a new Feature object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
NewFeatureWithDefaults
func NewFeatureWithDefaults() *Feature
NewFeatureWithDefaults instantiates a new Feature object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
GetEnabled
func (o *Feature) GetEnabled() bool
GetEnabled returns the Enabled field if non-nil, zero value otherwise.
GetEnabledOk
func (o *Feature) GetEnabledOk() (*bool, bool)
GetEnabledOk returns a tuple with the Enabled field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetEnabled
func (o *Feature) SetEnabled(v bool)
SetEnabled sets Enabled field to given value.
GetProperties
func (o *Feature) GetProperties() map[string]interface{}
GetProperties returns the Properties field if non-nil, zero value otherwise.
GetPropertiesOk
func (o *Feature) GetPropertiesOk() (*map[string]interface{}, bool)
GetPropertiesOk returns a tuple with the Properties field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetProperties
func (o *Feature) SetProperties(v map[string]interface{})
SetProperties sets Properties field to given value.
HasProperties
func (o *Feature) HasProperties() bool
HasProperties returns a boolean if a field has been set.
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