Models

ResourceEntities

Properties

Name

Type

Description

Notes

Groups

Pointer to ResourceGroups

[optional]

Methods

NewResourceEntities

func NewResourceEntities() *ResourceEntities

NewResourceEntities instantiates a new ResourceEntities object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewResourceEntitiesWithDefaults

func NewResourceEntitiesWithDefaults() *ResourceEntities

NewResourceEntitiesWithDefaults instantiates a new ResourceEntities object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetGroups

func (o *ResourceEntities) GetGroups() ResourceGroups

GetGroups returns the Groups field if non-nil, zero value otherwise.

GetGroupsOk

func (o *ResourceEntities) GetGroupsOk() (*ResourceGroups, bool)

GetGroupsOk returns a tuple with the Groups field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetGroups

func (o *ResourceEntities) SetGroups(v ResourceGroups)

SetGroups sets Groups field to given value.

HasGroups

func (o *ResourceEntities) HasGroups() bool

HasGroups returns a boolean if a field has been set.