Properties
Entities
[optional]
func NewDatacenterPut(properties DatacenterPropertiesPut, ) *DatacenterPut
NewDatacenterPut instantiates a new DatacenterPut object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewDatacenterPutWithDefaults() *DatacenterPut
NewDatacenterPutWithDefaults instantiates a new DatacenterPut object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *DatacenterPut) GetProperties() DatacenterPropertiesPut
GetProperties returns the Properties field if non-nil, zero value otherwise.
func (o *DatacenterPut) GetPropertiesOk() (*DatacenterPropertiesPut, bool)
GetPropertiesOk returns a tuple with the Properties field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *DatacenterPut) SetProperties(v DatacenterPropertiesPut)
SetProperties sets Properties field to given value.
func (o *DatacenterPut) GetEntities() DataCenterEntities
GetEntities returns the Entities field if non-nil, zero value otherwise.
func (o *DatacenterPut) GetEntitiesOk() (*DataCenterEntities, bool)
GetEntitiesOk returns a tuple with the Entities field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *DatacenterPut) SetEntities(v DataCenterEntities)
SetEntities sets Entities field to given value.
func (o *DatacenterPut) HasEntities() bool
HasEntities returns a boolean if a field has been set.
Pointer to