PatchUserProperties

Properties

NameTypeDescriptionNotes

Password

Pointer to string

[optional]

Roles

Pointer to []UserRoles

[optional]

Methods

NewPatchUserProperties

func NewPatchUserProperties() *PatchUserProperties

NewPatchUserProperties instantiates a new PatchUserProperties object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewPatchUserPropertiesWithDefaults

func NewPatchUserPropertiesWithDefaults() *PatchUserProperties

NewPatchUserPropertiesWithDefaults instantiates a new PatchUserProperties object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetPassword

func (o *PatchUserProperties) GetPassword() string

GetPassword returns the Password field if non-nil, zero value otherwise.

GetPasswordOk

func (o *PatchUserProperties) GetPasswordOk() (*string, bool)

GetPasswordOk returns a tuple with the Password field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetPassword

func (o *PatchUserProperties) SetPassword(v string)

SetPassword sets Password field to given value.

HasPassword

func (o *PatchUserProperties) HasPassword() bool

HasPassword returns a boolean if a field has been set.

GetRoles

func (o *PatchUserProperties) GetRoles() []UserRoles

GetRoles returns the Roles field if non-nil, zero value otherwise.

GetRolesOk

func (o *PatchUserProperties) GetRolesOk() (*[]UserRoles, bool)

GetRolesOk returns a tuple with the Roles field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRoles

func (o *PatchUserProperties) SetRoles(v []UserRoles)

SetRoles sets Roles field to given value.

HasRoles

func (o *PatchUserProperties) HasRoles() bool

HasRoles returns a boolean if a field has been set.

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