MetadataWithStatusAllOf
Last updated
Last updated
Name | Type | Description | Notes |
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func NewMetadataWithStatusAllOf(status string, ) *MetadataWithStatusAllOf
NewMetadataWithStatusAllOf instantiates a new MetadataWithStatusAllOf object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewMetadataWithStatusAllOfWithDefaults() *MetadataWithStatusAllOf
NewMetadataWithStatusAllOfWithDefaults instantiates a new MetadataWithStatusAllOf object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *MetadataWithStatusAllOf) GetStatus() string
GetStatus returns the Status field if non-nil, zero value otherwise.
func (o *MetadataWithStatusAllOf) GetStatusOk() (*string, bool)
GetStatusOk returns a tuple with the Status field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *MetadataWithStatusAllOf) SetStatus(v string)
SetStatus sets Status field to given value.
func (o *MetadataWithStatusAllOf) GetStatusMessage() string
GetStatusMessage returns the StatusMessage field if non-nil, zero value otherwise.
func (o *MetadataWithStatusAllOf) GetStatusMessageOk() (*string, bool)
GetStatusMessageOk returns a tuple with the StatusMessage field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *MetadataWithStatusAllOf) SetStatusMessage(v string)
SetStatusMessage sets StatusMessage field to given value.
func (o *MetadataWithStatusAllOf) HasStatusMessage() bool
HasStatusMessage returns a boolean if a field has been set.
Status
string
The status of the object. The status can be: * `AVAILABLE` - resource exists and is healthy. * `PROVISIONING` - resource is being created or updated. * `DESTROYING` - delete command was issued, the resource is being deleted. * `FAILED` - resource failed, details in `failureMessage`.
[readonly]
StatusMessage
Pointer to string
The message of the failure if the status is `FAILED`.
[optional] [readonly]