PatchNodePoolRequest
Last updated
Last updated
Name | Type | Description | Notes |
---|---|---|---|
func NewPatchNodePoolRequest(properties PatchNodePoolProperties, ) *PatchNodePoolRequest
NewPatchNodePoolRequest instantiates a new PatchNodePoolRequest object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewPatchNodePoolRequestWithDefaults() *PatchNodePoolRequest
NewPatchNodePoolRequestWithDefaults instantiates a new PatchNodePoolRequest object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *PatchNodePoolRequest) GetProperties() PatchNodePoolProperties
GetProperties returns the Properties field if non-nil, zero value otherwise.
func (o *PatchNodePoolRequest) GetPropertiesOk() (*PatchNodePoolProperties, bool)
GetPropertiesOk returns a tuple with the Properties field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *PatchNodePoolRequest) SetProperties(v PatchNodePoolProperties)
SetProperties sets Properties field to given value.
Properties