Models

GroupEntities

Properties

Name

Type

Description

Notes

Users

Pointer to GroupMembers

[optional]

Resources

Pointer to ResourceGroups

[optional]

Methods

NewGroupEntities

func NewGroupEntities() *GroupEntities

NewGroupEntities instantiates a new GroupEntities object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewGroupEntitiesWithDefaults

func NewGroupEntitiesWithDefaults() *GroupEntities

NewGroupEntitiesWithDefaults instantiates a new GroupEntities object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetUsers

func (o *GroupEntities) GetUsers() GroupMembers

GetUsers returns the Users field if non-nil, zero value otherwise.

GetUsersOk

func (o *GroupEntities) GetUsersOk() (*GroupMembers, bool)

GetUsersOk returns a tuple with the Users field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetUsers

func (o *GroupEntities) SetUsers(v GroupMembers)

SetUsers sets Users field to given value.

HasUsers

func (o *GroupEntities) HasUsers() bool

HasUsers returns a boolean if a field has been set.

GetResources

func (o *GroupEntities) GetResources() ResourceGroups

GetResources returns the Resources field if non-nil, zero value otherwise.

GetResourcesOk

func (o *GroupEntities) GetResourcesOk() (*ResourceGroups, bool)

GetResourcesOk returns a tuple with the Resources field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetResources

func (o *GroupEntities) SetResources(v ResourceGroups)

SetResources sets Resources field to given value.

HasResources

func (o *GroupEntities) HasResources() bool

HasResources returns a boolean if a field has been set.