func NewUsersEntities() *UsersEntities
func NewUsersEntitiesWithDefaults() *UsersEntities
func (o *UsersEntities) GetOwns() ResourcesUsers
func (o *UsersEntities) GetOwnsOk() (*ResourcesUsers, bool)
func (o *UsersEntities) SetOwns(v ResourcesUsers)
func (o *UsersEntities) HasOwns() bool
func (o *UsersEntities) GetGroups() GroupUsers
func (o *UsersEntities) GetGroupsOk() (*GroupUsers, bool)
func (o *UsersEntities) SetGroups(v GroupUsers)
func (o *UsersEntities) HasGroups() bool