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Models
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UsersEntities

Properties

Name
Type
Description
Notes
Owns
Pointer to ResourcesUsers
[optional]
Groups
Pointer to GroupUsers
[optional]

Methods

NewUsersEntities

func NewUsersEntities() *UsersEntities
NewUsersEntities instantiates a new UsersEntities object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewUsersEntitiesWithDefaults

func NewUsersEntitiesWithDefaults() *UsersEntities
NewUsersEntitiesWithDefaults instantiates a new UsersEntities object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetOwns

func (o *UsersEntities) GetOwns() ResourcesUsers
GetOwns returns the Owns field if non-nil, zero value otherwise.

GetOwnsOk

func (o *UsersEntities) GetOwnsOk() (*ResourcesUsers, bool)
GetOwnsOk returns a tuple with the Owns field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetOwns

func (o *UsersEntities) SetOwns(v ResourcesUsers)
SetOwns sets Owns field to given value.

HasOwns

func (o *UsersEntities) HasOwns() bool
HasOwns returns a boolean if a field has been set.

GetGroups

func (o *UsersEntities) GetGroups() GroupUsers
GetGroups returns the Groups field if non-nil, zero value otherwise.

GetGroupsOk

func (o *UsersEntities) GetGroupsOk() (*GroupUsers, bool)
GetGroupsOk returns a tuple with the Groups field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetGroups

func (o *UsersEntities) SetGroups(v GroupUsers)
SetGroups sets Groups field to given value.

HasGroups

func (o *UsersEntities) HasGroups() bool
HasGroups returns a boolean if a field has been set.
Last modified 6d ago