SecurityGroupEntities

Properties

Name
Type
Description
Notes

Rules

Pointer to FirewallRules

[optional]

Nics

Pointer to Nics

[optional]

Servers

Pointer to Servers

[optional]

Methods

NewSecurityGroupEntities

func NewSecurityGroupEntities() *SecurityGroupEntities

NewSecurityGroupEntities instantiates a new SecurityGroupEntities object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewSecurityGroupEntitiesWithDefaults

func NewSecurityGroupEntitiesWithDefaults() *SecurityGroupEntities

NewSecurityGroupEntitiesWithDefaults instantiates a new SecurityGroupEntities object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetRules

func (o *SecurityGroupEntities) GetRules() FirewallRules

GetRules returns the Rules field if non-nil, zero value otherwise.

GetRulesOk

func (o *SecurityGroupEntities) GetRulesOk() (*FirewallRules, bool)

GetRulesOk returns a tuple with the Rules field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetRules

func (o *SecurityGroupEntities) SetRules(v FirewallRules)

SetRules sets Rules field to given value.

HasRules

func (o *SecurityGroupEntities) HasRules() bool

HasRules returns a boolean if a field has been set.

GetNics

func (o *SecurityGroupEntities) GetNics() Nics

GetNics returns the Nics field if non-nil, zero value otherwise.

GetNicsOk

func (o *SecurityGroupEntities) GetNicsOk() (*Nics, bool)

GetNicsOk returns a tuple with the Nics field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetNics

func (o *SecurityGroupEntities) SetNics(v Nics)

SetNics sets Nics field to given value.

HasNics

func (o *SecurityGroupEntities) HasNics() bool

HasNics returns a boolean if a field has been set.

GetServers

func (o *SecurityGroupEntities) GetServers() Servers

GetServers returns the Servers field if non-nil, zero value otherwise.

GetServersOk

func (o *SecurityGroupEntities) GetServersOk() (*Servers, bool)

GetServersOk returns a tuple with the Servers field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetServers

func (o *SecurityGroupEntities) SetServers(v Servers)

SetServers sets Servers field to given value.

HasServers

func (o *SecurityGroupEntities) HasServers() bool

HasServers returns a boolean if a field has been set.

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